Four-ball is a carom billiards game. The game is played on a pocketless table with four balls, usually one light red, one dark red, and two whites (or just two reds and two whites). Each player is assigned one of the white balls as his own cue ball. A point is scored when a shooter caroms on any two other balls. Two points are scored when the player caroms on each of the three other balls.
24 Random Essential Billiards Terms
1.In pool games such as nine-ball, a specific handicap given (e.g., "what spot will you give me?").
2.In snooker, any of the six designated points on the table on which a colour ball is replaced after it has left the playing surface (usually after it has been potted).
3.An (often unmarked) point on the table, at the intersection of two strings. See foot spot, head spot, center spot for examples.
4.In UK eight ball, (when not playing with a reds-and-yellows colour ball set) any of the group of seven balls, other than the 8, that are a solid colour with just a circled number on the surface. In the US, these balls are usually referred to as solids or more colloquially as lows, littles or smalls, while British terms include dots and unders. Contrast stripes.
5.Alternate name for a table's diamonds.
1.In pool, return an illegally pocketed object ball to the table by placement on the foot spot or as near to it as possible without moving other balls (in ways that may differ from ruleset to ruleset).
2.In snooker, to return a colour ball to its designated spot on the table. Also called re-spot.
3.In nine-ball, the giving of a handicap to the opponent where they can also win by making a ball or balls other than the 9 ball (e.g. "she spotted me the seven ball").
4.In eight-ball, one-pocket and straight pool, the giving of a handicap to the opponent where they have to make fewer balls than their opponent does.
5.In some variants of pool, to place the cue ball on the head spot or as near to it as possible inside the kitchen/baulk, after the opponent has scratched.
When a successful non penalized break is achieved which gives the object balls a broad spread on the table.
(Computerized Numerical Control) This is a special appliance used by many cue manufacturers to design the inlays on a cue to precision accuracy. Often times it is looked down upon because this technology departs from the previous standard of "handcrafting" inlays, using a pantograph tool. However, the new technology allows for much more precise cuts at a quicker pace. If you are looking to save some money and appreciate the man made designs that are computer inlayed in your cue, then CNC is the technology for you.
A multi-game division of a match, as used in some league and tournament formats. For example, in a match between 2 teams of 5 players each, a 25-game match might be divided into 5 rounds of 5 games each, in which the roster of one team moves one line down at the beginning of each round, such that by the end of the match every player on team A has played every player on team B in round robin fashion.
A level of competition elimination in a tournament, such as the quarterfinal round, semifinal round and final round.
A player's auction at a pool tournament. Each player is called and players and spectators bid on the player. The highest bidder(s) pays their bid to the calcutta, and by doing so invest in that player's success. If a player wins or places in the tournament, those who "bought" the player receive a percentage of the total calcutta payout, usually tracking the percentage payout of the tournament prize fund. Typically, players have the option of purchasing half of themselves when the high bid is won by a third party. Like english and scotch doubles, usually not capitalized.
Also double-century break. In English billiards, a break of 200-299 points (i.e. double a century). Larger multi-centuries are regularly achieved. Rare in amateur play, triple centuries are routine, and quadruples not uncommon at World Professional Billiards Championships; 2007 winner Mike Russell shot four triples in the final round alone, while of sixteen competitors, three shot quadruple centuries (one once, one twice, and Russell three times). Quintuple centuries are rare even at the professional level, with only the 494 shot by nine-time World Champion Russell (who has more such titles than any other player in history as of 2007) coming close in that event. World Champion Geet Sethi holds the world record, at a duodectuple century (and then some) of 1276 consecutive points."
This is the way a ball rolls when impeded by something on the table or a blemish in the cloth, often times regular players will remember certain rolls and play to them.
New Zealand Billiards and Snooker Association.
An imaginary line running horizontally across a billiards table from the second diamond (from the foot end of the table) on one long rail to the corresponding second diamond on the other long rail. The foot string intersects the long string at the foot spot. It is rarely drawn on the table.
23d 15h 23m 44s
9d 31m 15s
15d 6h 56m 25s
This describes a shot where you bank the object ball off of a rail and then sink it in a side pocket.
This is a shot where the cue ball caroms off a number of balls in a pin ball, back and forth, fashion to achieve a shot.
The surface of the table used for play (often made with slate).
To determine the order of play, players (representing only themselves, or teams) each simultaneously shoot a ball from the kitchen (or in British games, from the baulk line) to the end rail and back toward the bottom rail. Whichever shooter's ball comes to rest closest to the bottom rail gets to choose who breaks the rack. It is permissible but not required for the lagged ball to touch or rebound from the bottom rail, but not to touch the side rails. Lagging is usually a two-party activity, though there are games such as cutthroat in which three players might lag. In the case of a tie, the tying shooters re-lag. The lag is most often used in tournament play or other competitions. In hard-break games like nine-ball and eight-ball the winner of the lag would normally take the break, while in soft-break games like straight pool would likely require the loser of the lag to break, since breaking would be a disadvantage.
A denigrating slang term for the mechanical bridge.
British term referring to the base or metaphorical "feet" of a ball that rattles in the jaws of a pocket before eventually dropping. Usually said of an object ball for which the intention was to pot it.
Nine Ball is a rotation game so a player must hit the lowest numbered ball first.
The object of the game is pocket the 9-ball on any legal shot.
A unit of scoring, in games such as snooker and straight pool with numerical scoring.
A unit of scoring, in team matches in leagues that use numerical scoring instead of simple game/frame win vs. loss ratios.
Another term for knuckle / tittie.
Principally US: One or more sets, usually in the context of gambling. See also ahead race (a.k.a. ahead session) for a more specialized usage.
Principally British: Any of a group of pre-determined frames played in a match too long to be completed within a single day's play. A best of 19 frame match, for example, is generally played with two "sessions", the first composed of nine frames, the second of ten. This term is generally used only in the context of professional snooker, as matches at the amateur level are rarely played over more than nine frames. Longer matches can be split into three or four sessions.
In the APA League, session refers to the season in which League play took place. There are three sessions in each League Year-Summer Session, Fall Session and Spring Session.
21d 5h 49m 31s
14d 1m 16s
12d 23h 8m 10s
A shot, especially common in straight pool and in some variants of blackball (but not WEPF/EPA rules), in which a player intentionally commits a foul with the object in mind of either leaving the opponent with little chance of running out or simply to avoid shooting where no good shot is presented and to do anything else would give the opponent an advantage. It is often referred to in straight pool as a "back scratch."
Describes the propensity of pockets to more easily accept an imperfectly aimed ball shot at a relatively soft speed, that might not fall if shot with more velocity ("that ball normally wouldn't fall but he hit it at pocket speed"). The less sensitive to shot-speed that a pocket is, the "faster" it is said to be.
Describes the velocity of an object ball shot with just enough speed to reach the intended pocket and drop. "Shoot this with pocket speed only, so you don't send the cue ball too far up-table."
A rule in blackball whereby after an opponent has faulted and thus yielded two shots, if the incoming shooter pots a ball on the first shot, (s)he is still allowed to miss in a later shot and take a second shot in-hand (from the "D" or from baulk, or if the opponent potted the cue ball, from anywhere)—even on the black, in most variants. Also called the "two visits" rule; i.e., the two penalty shots are considered independent visits to the table, and the limiting variants discussed at two shots below cannot logically apply.
This is the state after which the person returning the break has had the opportunity to catch and even the field after the breakers advantage.
Also goose neck rest. Same as swan.