Four-ball is a carom billiards game. The game is played on a pocketless table with four balls, usually one light red, one dark red, and two whites (or just two reds and two whites). Each player is assigned one of the white balls as his own cue ball. A point is scored when a shooter caroms on any two other balls. Two points are scored when the player caroms on each of the three other balls.
24 Random Essential Billiards Terms
This can be a shot where the best option for you is to sink a ball in you opponents pocket in the game of one pocket. This can also refer to the act of offering an opponent a ball adjustment to even the playing field.
1- Shortened phrase of "ball-in-hand".
2 - In snooker, the ability to place the cue ball anywhere inside the boundaries of the D. This occurs at the start of a frame, and after the cue ball has been potted or forced off the table.
Also a short form of "Ball In Hand".
This is a fine powdery substance used to assist the sliding of the cue over the hand bridge.
Same as duck. Derives from an easily shot ball "hanging" in the pocket.
The European Pocket Billard Federation is the European governing body for pocket billiards. EPBF is also one of the member organization of the WPA (World Pool Billard Association)
A player who was not shooting well during a match but suddenly turns it around and starts playing better and more accurately. e.g. "He was misisng everything for the first part of the match, then found a stroke to come back and win."
Accidentally causing the cue ball or any object ball to leave the table. It is normally a foul.
Extreme application of draw. This when the draw back of the cue ball is your first priority, and you apply extra draw to the hit of the cue ball.
When a particular ball is given as a handicap in nine-ball, designating that ball in turn means that it must be made in rotation, when it is the lowest numerical ball remaining on the table, and cannot be made to garner a win earlier in the game by way of a combination, carom or any other shot. For example, if a player is spotted the 8 ball, he only wins by making that ball after balls 1 through 7 have been cleared from the table.
2d 9h 31m 36s
27d 12h 42m
22d 16h 30m 8s
When the tip of the cue begins to hang over the sides of the ferrule from constant use. This is the action of mushrooming, and it is important to use a tip tool to reshape the tip to fit the ferrule.
Also tiptool, tip-tool. Any of a class of maintenance tools for cue tips, including shapers, scuffers, mushroom trimmers, tappers, burnishers and tip clamps. Road, league and tournament players often carry an array of tip tools in their cases. The term is generally not applied to cue chalk.
Also nurse shot, nursery shot. In carom games such as straight rail, balkline and cushion caroms, where all the balls are kept near each other and a cushion, and with very soft shots, can be "nursed" down a rail on multiple successful shots that effectively replicate the same ball setup so that the nurse shot can be repeated again (and again, etc.). Excessive use of nurse shots by players skilled enough to set them up and pull them off repeatedly at will is what led to the development of the balkline carom billiards game variations, and repetitive shot limitation rules in English billiards. A clear example of why: In 1907, Tom Reece scored a record break of 499,135 consecutive points over a period of five weeks, without a miss, using the cradle cannon nurse shot.
Describes lucky or unlucky "rolls" of the cue ball; "I had good rolls all night; "that was a bad roll." However, when said without an adjective ascribing good or bad characteristics to it, "roll" usually refers to a positive outcome such as in "he got a roll".
The roll: same as the lag.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting.
The inside walls of a pocket billiards table's pockets.
In eight-ball, when all object balls are balls-on for either player.
A description of a break shot in which the rack (pack) is spread apart well. See also the open break requirement in some games' rules, including eight-ball and nine-ball.
In carom billiards, descriptive of play in which the balls are not gathered.
This describes a shot in snooker where the cue contacts more than one object ball.
Short for top spin, i.e. same as follow.
Chiefly British: The half of the table in which the object balls are racked (in games in which racked balls are used). This usage is conceptually opposite that in North America, where this end of the table is called the foot. In snooker, this is where the reds are racked, nearest the black spot; this is the area in which most of the game is usually played.
Chiefly American: Exactly the opposite of the above - the head end of the table. No longer in common usage.
When you hit the object ball you are aiming for (or the manditory next ball) without the cue ball hitting other object balls first.
12d 16h 34m 5s
13d 8h 19m 20s
5d 12h 16m
The break box is a zone in the "kitchen" of the head (British: bottom) of the table, from which the break shot must be taken with the cue ball,
In snooker, the highest-value colour ball on the table, being worth seven points. In some (especially American) snooker ball sets it is numbered "7" on its surface.
The black ball (usually numbered "8") in the eight-ball variant game blackball (and its variants); also the common British term for the slightly larger but otherwise identical 8 ball in a kelly pool set (a.k.a. American or WPA pool set).
A player who during the course of a tournament does not lose focus. Typically said of those players that regularly make it to the finals of a tournament.
When complete focus allows you to execute quality billiards play with simplicity and seeming ease.
A game that basically cannot be lost based on disparity of skill levels; "this game is a lock for him."