Three Cushion is a form of carom billiards.
The object of the game is to carom the cue ball off both object balls and contact the rail cushions at least 3 times before the last object ball. A point is scored for each successful carom.
24 Random Essential Billiards Terms
Displacement of the cue ball's path away from the parallel line formed by the cue stick's direction of travel; occurs every time english is employed. The degree of deflection increases as the amount of english applied increases. It is also called squirt, typically in the United States.
Also known as a "power draw", means applying very powerful draw on the cue ball thereby causing the maximum amount of draw.
Either of the two shorter rails of a billiards or pocket billiards table.
When the cue ball contacts three or more cushions in carom games.
Area on the corner of a carom table, which is defined by a line between the second diamond on the side rail and the first diamond on the end rail, where only three successive points are allowed before the object ball must be cleared out of the area.
(Chiefly U.S.) Side spin (english) placed on a same side of the cue ball as the direction in which the object ball is being cut (left-hand english when cutting a ball to the left, and vice versa). In addition to affecting cue ball position, inside english can increase throw.
A common aiming method in which a phantom ball is imagined frozen to the object ball at the point where an imaginary line drawn between their centers is aimed at the desired target; the cue ball may then be shot at the center of the "ghost" ball and, ideally, impact the object ball at the proper aiming contact point. The ghost ball method of aiming results in misses where adjustment is not made for collision induced throw.
The deciding match between two tied opponents. Compare hill, hill.
Shooting at an object ball that is already in motion at the moment of shooting and cue ball impact; illegal in most games and usually only seen in exhibition/trick shots.
5d 1h 51m 39s
25d 3h 34m 38s
9d 19h 19m 1s
In snooker, a shot where a player fouls by missing the ball on altogether. The miss rule allows for his opponent to have the player play exactly the same shot again, or at least as accurately as the referee is able to reproduce the ball positions. A miss usually occurs when a player makes an unsuccessful attempt at escaping from a snooker. It is a controversial rule aimed at formally discouraging deliberate fouls. In professional snooker, a referee will almost always call a miss on any foul where the player misses the ball on altogether, regardless of how close the player comes to hitting it, however no miss can be called when either of the players requires snookers to win the frame. If a player is called for a miss three times in a single visit while not snookered, he forfeits the frame; to avoid this, players almost always play an easy hit on their third attempt, even if it is likely to leave a chance for the opponent.
Confederation Panamerica of Billiards
This is the act of keeping your ball location advantages the way they are, and not allowing your opponent to even things out in the game of one pocket.
This is to direct the cue ball by barely contacting an object ball.
Also bar box, pub table, tavern table. Distinctive pool tables found in bars/pubs/taverns, and often in various other venues such as family entertainment centers and arcade rooms at bowling alleys. They are almost always coin-operated and smaller than tables found in pool halls. Typical bar boxes are 3.5 ft (1.1 m) × 7 ft (2.1 m).
Describes the propensity of a player losing small sums of money at gambling to suddenly sharply increase the stakes; often continuing to lose until broke. Compare Chasing one's money.
An agreement between two players in a tournament, one of whom will advance to a guaranteed money prize if the match is won, to give a certain percentage of that money to the loser of the match. Also known as a saver.
A player skilled at very thin cut shots, and shots in which a ball must pass cleanly through a very narrow space (such as the cue ball between two of the opponent's object balls with barely enough room) to avoid a foul and/or to pocket a ball. Such shots may be referred to as "surgery", "surgical shots", "surgical cuts", etc. (chiefly US, colloquial). See also feather (US) or snick (UK).
The full fifteen ball set of pool or snooker object balls after being racked, before the break shot (i.e., same as rack, definition 2, and triangle, defn. 2). Chiefly British today, but also an American usage ca. World War I.
A cue made specificaly for an individual player. The term may also describe a quality product of a low volume yielding cue maker who puts more time and effort into both the design and structural integrity of the cue stick, as opposed to a cue manufacturer that builds their cues in a more assembly line fashion.
5d 1h 51m 38s
25d 3h 34m 37s
9d 19h 19m
A bye is a missing team or player on a league schedule or tournament bracket. In other words, a person or team does not have an opponent that date (schedule) or round (tournament bracket). If a team or player has a bye on a scheduled date, they will not be playing that day. If a team or player has a bye on a tournament bracket, they automaticly advance to the next round without having to play another team or person.
Used with an amount to signify money added to a tournament prize fund in addition to the amount accumulated from entry fees (e.g. "$500 added").
1- This is a knowledgeable shot showing skill on the movement of the cue ball.
2- This is an experienced one pocket pool player that shows extraordinary skill at coordinating the cue balls and object balls for safety plays.
An imaginary line drawn from the desired path an object ball is to be sent (usually the center of a pocket) and the center of the object ball.
Three Ball is a pocket billiards folk game played with three standard pool object balls and a cue ball. The goal is to pocket the three object balls in as few shots as possible.