Billiards Vault

Definition of Side rail

Either of the two longer rails of a billiards or pocket billiards table, bisected by a center pocket and bounded at both ends by a corner pocket. Also called a long rail.

24 Random Essential Billiards Terms

A type of rest, with a straight shaft and "x"-shaped head for resting the cue upon.
Nine Ball is a rotation game so a player must hit the lowest numbered ball first.
The object of the game is pocket the 9-ball on any legal shot.
This is to have control on the cue ball in your shots.
Carambole billiards is a French billiards game involving two cue balls and a single red object ball. The purpose of carambole billiards is to obtain points by contacting the object ball and the opponent's cue ball in the same shot.
The ornamentation on a cue, between the wrap and the joint, is often made by inlaying exotic materials into the wood so the inlays form points. The value of a cue is often based on the number points.
Also on the lemon. Disguising the level of one's ability to play.
The effect of shooting regulation-weight object balls with an old-fashioned over-weight bar table cue ball, such that the cue ball moves forward to occupy (sometimes only temporarily), or go beyond, the original position of the object ball, even on a draw or stop shot, because the mass of the cue ball exceeds that of the object ball. Players who understand smash-through well can use it intentionally for position play, such as to nudge other object balls nearby the target ball. Smash-through also makes it dangerous in bar pool (when equipped with such a cue ball) to pocket straight-on ducks with a stop shot instead of by cheating the pocket because of the likelihood of scratching the cue ball.
For a player to place money for a wager in an openly visible spot (typically on the hanging light above the table, thus the origin of the phrase); this demonstrates that the money is actually present and obviates any need to demand its production from the loser's pocket. "You want to play for 500? Put it up!"
On a coin-operated bar table, to place one or more coins on the rail, or on the bed of the table under the Template:Cueglosss, as a marker of one's place in line (on queue) to play. "You didn't put your quarters up." And alternative is to put one's name on a list, e.g. on a chalkboard.

An attempt of a legal clean shot (not a slop shot) that goes badly wrong due to improper stroke, stance, table position or table conditions in which the result of the shot is completely unexpected and not what was predicted at all.

Displacement of the cue ball's path away from the parallel line formed by the cue stick's direction of travel; occurs every time english is employed. The degree of deflection increases as the amount of english applied increases. It is also called squirt, typically in the United States.
Used when describing perfect cue ball position play.
An intentionally amateurish stroke to disguise one's ability to play.
The act of setting up the balls for a break shot. In tournament play this will be done by the referee, but in lower-level play, players either rack for themselves or for each other depending on convention.
A bank shot that follows a Z shaped pattern as it bounces off of two rails.
The white ball struck by the cue (and so used to strike other colored, numbered, object balls) during play.
This is a unique game played on a table with smaller pockets. The balls are racked in a typical pyramid, but after the break any ball can be the cue ball, and you can score by hitting a ball in or by putting the ball in after bouncing it from another object ball.
This is an object sometimes placed underneath the cue tip.
Also known as 14.1 continuous pool. This game is played on a pocketed table with the fifteen object balls and a cue ball. Every shot must begin with a call, and if made, you get to continue calling shots. The idea is to reach a predetermined score before your opponent. When all but one ball remains, the rack is started over without the apex ball in position, and the last shot is called in such a way as to break the new rack and continue play.
Describes the propensity of pockets to more easily accept an imperfectly aimed ball shot at a relatively soft speed, that might not fall if shot with more velocity ("that ball normally wouldn't fall but he hit it at pocket speed"). The less sensitive to shot-speed that a pocket is, the "faster" it is said to be.
Describes the velocity of an object ball shot with just enough speed to reach the intended pocket and drop. "Shoot this with pocket speed only, so you don't send the cue ball too far up-table."
Chiefly Australian: Same as a force follow shot.
Principally British: In snooker, if a player wins all of the required frames in a match without conceding a frame to their opponent - for example, if a player wins a best-of-nine-frame match with a score of 5-0 - this is referred to as a "whitewash". This term is based on a similar term used in the card game of "patience" in the UK. However, it is not used in the context of a 1-0 winning scoreline in a match consisting of a single frame.
Also nurse shot, nursery shot. In carom games such as straight rail, balkline and cushion caroms, where all the balls are kept near each other and a cushion, and with very soft shots, can be "nursed" down a rail on multiple successful shots that effectively replicate the same ball setup so that the nurse shot can be repeated again (and again, etc.). Excessive use of nurse shots by players skilled enough to set them up and pull them off repeatedly at will is what led to the development of the balkline carom billiards game variations, and repetitive shot limitation rules in English billiards. A clear example of why: In 1907, Tom Reece scored a record break of 499,135 consecutive points over a period of five weeks, without a miss, using the cradle cannon nurse shot.
Any game which uses a rack composed of less than 15 balls.
To play a shot with the stroke and speed that makes it easiest to pocket the object ball, even at the expense of sacrificing position.