Billiards Vault

Definition of 9 ball

Nine Ball is a rotation game so a player must hit the lowest numbered ball first.
The object of the game is pocket the 9-ball on any legal shot.

24 Random Essential Billiards Terms

This is a bank shot that goes off of the head rail and then straight to the pocket at the other end of the table.
Also nurse shot, nursery shot. In carom games such as straight rail, balkline and cushion caroms, where all the balls are kept near each other and a cushion, and with very soft shots, can be "nursed" down a rail on multiple successful shots that effectively replicate the same ball setup so that the nurse shot can be repeated again (and again, etc.). Excessive use of nurse shots by players skilled enough to set them up and pull them off repeatedly at will is what led to the development of the balkline carom billiards game variations, and repetitive shot limitation rules in English billiards. A clear example of why: In 1907, Tom Reece scored a record break of 499,135 consecutive points over a period of five weeks, without a miss, using the cradle cannon nurse shot.
A player who was not shooting well during a match but suddenly turns it around and starts playing better and more accurately. Also known as "Finding a stroke" or "Found their stroke".
This is how the player is who is does not break before they get a chance to get out of the break. This time period is when the breaking player with a position advantage on the table.
This describes when a player is trapped behind a ball. (n.) - This is also the amount of money a player is down after betting.
A requirement under some pocket billiards rulesets that either an object ball be pocketed, or at least four object balls be driven to contact the cushions, on the opening break shot.
A deliberate foul that leaves the balls in a safe position, reducing the risk of giving a frame-winning chance to the opponent. The miss rule in snooker was implemented primarily to discourage the professional fouls.
Adjectival expression for a player's deadly game; "watch out, he plays jam up.
Slang term for the cue ball.
Describes a cue ball sliding on the cloth without any top spin or back spin on it.
Exact opposite of fast, all senses.
This is a unique game played on a table with smaller pockets. The balls are racked in a typical pyramid, but after the break any ball can be the cue ball, and you can score by hitting a ball in or by putting the ball in after bouncing it from another object ball.
A British term describing when a ball is tight on the cushion and a player sends the cue ball to hit both the object ball and the rail at nearly the same time; the object ball, ideally, stays tight to the rail and is thus "velcroed" to the rail. Inside english is often employed to achieve this effect, hitting slightly before the ball. The movement of a ball just next to the rail (but not the shot described to achieve this movement) is called hugging the rail in both the UK and the US.
Also semi-massé shot. A moderate curve imparted to the path of the cue ball by an elevated hit with use of english (side); or a shot using this technique. Also known as a curve (US) or swerve (UK) shot. Compare massé.
An area defined on a billiard table, in games such as pool, snooker, English billiards and bagatelle, by a single balkline (drawn or imaginary) that runs across the table near the head (bottom) end; exactly where depends upon table type and size. This balk is where the cue ball is placed in lagging for lead, for making the opening break shot, and sometimes for other purposes, depending upon the game.
This is to take all the money from a player or to have lost all of your own money.
Netted or cupped pockets that do not return the balls to the foot end of the table by means of a gutter system or sloped surface beneath (they must instead be retrieved manually).
The upper portion of a cue which slides on a player's bridge hand and upon which the tip of the cue is mounted at its terminus. It also applies to the main, unsegmented body of a mechanical bridge.
When playing 9 Ball, a dead ball is an object ball the falls into a pocket when a foul has been committed (for example, the shooter scratches or does not hit the lowest ball first). If keeping score by counting balls fallen, neither player gets the point for that ball.
To "give someone weight" is to give them a handicap so the game is more even in skill level. If one player is significantly better than the other in a game, then you can add some weight, more or less balls for someone, to even the difficulty load between each player.
Also known as 14.1 continuous pool. This game is played on a pocketed table with the fifteen object balls and a cue ball. Every shot must begin with a call, and if made, you get to continue calling shots. The idea is to reach a predetermined score before your opponent. When all but one ball remains, the rack is started over without the apex ball in position, and the last shot is called in such a way as to break the new rack and continue play.
A tactic employed in UK eight-ball pool in which a player calls and pots one of the balls in a favorably lying set, then plays safe, leaving as many of his/her well-placed balls on the table as possible, until the opponents commits a foul or leaves a chance that the player feels warrants an attempt at running out.
Describes the propensity of pockets to more easily accept an imperfectly aimed ball shot at a relatively soft speed, that might not fall if shot with more velocity ("that ball normally wouldn't fall but he hit it at pocket speed"). The less sensitive to shot-speed that a pocket is, the "faster" it is said to be.
Describes the velocity of an object ball shot with just enough speed to reach the intended pocket and drop. "Shoot this with pocket speed only, so you don't send the cue ball too far up-table."
This is the act of disturbing you opponents good looking balls in the hope that they might move over and help you out in the game of one pocket.